bibendovsky / bstone

Unofficial source port for Blake Stone series
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Player Death - Red Pixelation Errors #469

Closed sudobbq closed 5 months ago

sudobbq commented 5 months ago

Problem Statement: Upon player death - red pixelation ignores aspect ratio using software mode and doesn't pixelate in the three GL modes. Resolution I'm using: 3840x2160

Software image

GL 2.0, GL 3.2 CORE, GLES 2.0 image (I had to capture the second screenshot in windowed mode for the GL renderers, but the symptom is the same)

Using latest build supplied to me, today, after the informant death bug fix: 1_2_13-wip-0362a09835bfa80ef33d23b62285001e6c778372

bibendovsky commented 5 months ago

Fix for software renderer: bstone_windows_x64_v1_2_13-wip-b5b8798c7537bd78f4ad7c09d81c3be82e39d28f.zip bstone_windows_x86_v1_2_13-wip-b5b8798c7537bd78f4ad7c09d81c3be82e39d28f.zip

Added separate issue (#470) for 3D renderer.

bibendovsky commented 5 months ago

Fix for GL renderer (also includes the fix for software renderer, and the fix for #467): bstone_windows_x64_v1_2_13-wip-296ebe1636ccce60071aed7edf8ce072ee3f80c2.zip bstone_windows_x86_v1_2_13-wip-296ebe1636ccce60071aed7edf8ce072ee3f80c2.zip

bibendovsky commented 5 months ago

Use option in the main menu (GAME OPTIONS => SWITCHES2 => VANILLA FIZZLE FX) to toggle between vanilla-like effect and the fade one. Note, that the software renderer ignores this option.

bibendovsky commented 5 months ago

Fixed in #471 and #472.