bibigone / k4a.net

K4A.Net - Three-in-one .NET library to work with Azure Kinect devices (also known as Kinect for Azure, K4A, Kinect v4). It includes sensor API, recording and playback API, body tracking API. Samples for WPF, .NET Core and Unity are included.
MIT License
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Block(Box) Man Sample? #19

Closed knat closed 4 years ago

knat commented 4 years ago

Thanks for the great work of the azure kinect .net wrapper. There's a block man sample in kinect v2, which use joint orientation to rotate the block. Could you please provide the azure kinect block man sample in MonoGame or in Unity? I find the azure kinect joint orientation value is totally different than in v2. blockman Kinect v2 block man sample: KinectEvolution-XAML.zip

baSSiLL commented 4 years ago

Hi @knat You can find some code working with joint orientations in Unity sample. Particularly, in CharacterAnimator script.

knat commented 4 years ago

@baSSiLL Thanks, I have solved it.