K4A.Net - Three-in-one .NET library to work with Azure Kinect devices (also known as Kinect for Azure, K4A, Kinect v4). It includes sensor API, recording and playback API, body tracking API. Samples for WPF, .NET Core and Unity are included.
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Kinect DK coordinate conversion problem in Unity #39
I met some problems when I converted the world coordinates of the kinect node into screen coordinates. The screen coordinates I got were different when the distance from the kinect device was different. Could you please tell me how I could keep the screen coordinates unchanged after conversion under different distances?I look forward to your reply. Thank you very much!
I met some problems when I converted the world coordinates of the kinect node into screen coordinates. The screen coordinates I got were different when the distance from the kinect device was different. Could you please tell me how I could keep the screen coordinates unchanged after conversion under different distances?I look forward to your reply. Thank you very much!