Open KAfable opened 5 years ago
As an additional note, it is hardness as I believe make sure to check for negative hardness, that's used to represent unbreakable blocks in game and what is probably the lack of it has lead to Steve's doing things like breaking graves and modded bedrock variants.
this pr should address this if accepted: https://github.com/bigbang87/deadly-monsters/pull/27
Was Mutant Steve intended to use Block Hardness or Blast Resistance? According to the wiki at https://deadlymonsters.miraheze.org/wiki/Mutant_Steve it's supposed to be resistance but according to here it's looking for hardness instead (which ends up affecting a larger amount of blocks than just wood/ice/dirt/etc.).
Would it also be possible to have configs added to edit the level of hardness (or resistance, whatever you end up settling on)?