bigchadguys / bcgplus

Repository for BigChadGuys Plus, used for modpack update checker and bug reports.
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BCG Plus Servers Timing Out/Crashing Frequently #14

Closed NightingaleZK closed 1 month ago

NightingaleZK commented 4 months ago

I live in the USA, but chose to play on the EU server as it showed to having a better connection with the least amount of time out/crash incidents; however, this week all the servers have been timing out and crashing frequently, to the point where I believe staff should probably consider making ramifications to the modpack itself to reduce pull/tear at the host console's memory. I have a couple of suggestions in order to the prevent further issues with the BCG Plus servers:

1) Forbid the creation and use of auto-farms; they cause a huge amount of pull on a computer's memory and are widely known to being responsible for the creation of intensive lagging. It would be recommended for staff to remove auto-farms either via a restart of the world's map or by going through builds and removing them manually.

2) Reduce mods in modpack; most modpacks don't go past 150, and anything reaching 200 mods starts getting bogged down by the intensive generation created by mods.

3) Do not allow AFK machines and remove them immediately.

NightingaleZK commented 4 months ago

I noticed that “Fly” was also allowed on servers and that is a big contributor to lag as well on public servers; it’s one thing to having like 2-3 people using it, but having possibly 10+ individuals paying into a rank to fly around and loot is another great way to bog down a server. I would strongly suggest removing ALL “fly” capabilities from a public server.