Open VinceKezel opened 5 days ago
hi, please use issue template (https://github.com/bigenergy/achievement-optimizer/issues/new/choose)
Is your feature request related to a problem? Please describe. no
Describe the solution you'd like answer to my question as stated above
Describe alternatives you've considered considered asking a question as stated above
Additional context see question stated above
send me the versions and what mod loader you use, also send me the Minecraft version. Another question, do you have several mods or some kind of modpack?
I'm curious about how the config works and how the tick skipping math is... I do appreciate every bit of optimization for a smooth game play experience for the family server, so I am grateful you created this mod.
After changing the config does it take affect immediately or do I need to restart server?
MC 1.20.1 FML 47.3.0 Achievement Optimizer-1.20.1-1.0.5 120+ mods
I understand the concept and appreciate the CPU cycles saved by checking achievement requirements less often.
But I don't understand the skip tick setting.
In the config it's
skipTicksAdvancements = 5
by default. That seems to delay the toast notification about an achievement in our multiplayer world by about 5 minutes. I set it to 2 with no change. Are the ticks skipped in the same scale as 20 ticks per second in the game?