bigmachine-io / imposter-v2

Code and Issues for the Imposter's Handbook, Season 2
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Modulus arithmetic clocks p226,227 #10

Open stanmoore opened 4 years ago

stanmoore commented 4 years ago

A little pedantic or anal as you prefer but the clocks on p226,227 shouldn't actually have 12 on them doing mod 12 arithmetic it would be more correct to use 0 otherwise 12 mod 12 would be 12 which is certain to cause demons to fly out of the noses of any mathematically inclined readers.

robconery commented 3 years ago

That's a very, very good point. I'm going to leave this open for now... the hard part is that since I'm using the idea of a clock it's kind of hard not to have 12 at the top. Perhaps I can add wording to that effect?