bilibili / UnityBVA

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fbx模型转换成BVA模型后,原始骨骼旋转出现丢失 #3

Open OneYoungMean opened 2 years ago

OneYoungMean commented 2 years ago

转换前 _16582033498423
转换后 _165820336036

625673575 commented 2 years ago

导出得模型必须得保证是TPose得,否则Avatar构建出来后,驱动动画会有问题