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fbx模型转换成BVA模型后,原始骨骼旋转出现丢失
#3
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OneYoungMean
opened
2 years ago
OneYoungMean
commented
2 years ago
转换前
转换后
625673575
commented
2 years ago
导出得模型必须得保证是TPose得,否则Avatar构建出来后,驱动动画会有问题
转换前
转换后