What steps will reproduce the problem?
1. Become invincible.
2. Die in some spikes before invincibility runs out.
What is the expected output? What do you see instead?
Expected: Player blows up, invincibility glow vanishes.
Actual: Player blows up, invincibility glow persists.
Original issue reported on code.google.com by sm0a...@gmail.com on 14 Apr 2010 at 8:26
Original issue reported on code.google.com by
sm0a...@gmail.com
on 14 Apr 2010 at 8:26