I want to make it so that every character has a few solid movement options, one of which being sliding/rolling. While the player is sliding, bullets go through them (over them), and they move faster in one direction, but they're locked into moving in said direction while they're sliding.
I want to make it so that every character has a few solid movement options, one of which being sliding/rolling. While the player is sliding, bullets go through them (over them), and they move faster in one direction, but they're locked into moving in said direction while they're sliding.