Closed billyb2 closed 3 years ago
It's probably because of some damage packets not sending properly, but still registering on the player who took damage's end. Pretty easy to fix by maybe having a death packet (?)
Closing, (hopefully) fixed in 143d4d96d60c5c9699367e5fc5f500a6a855a4a5
I literally forgot to mention that I fixed the invisiblity bug in the commit lol.
It's probably because of some damage packets not sending properly, but still registering on the player who took damage's end. Pretty easy to fix by maybe having a death packet (?)