billyb2 / game

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Switch from using core_simd back to regular glam (bevy::math) #56

Closed billyb2 closed 3 years ago

billyb2 commented 3 years ago

Now that glam is getting SIMD support for wasm, and Bevy is being patched to use this new branch, there's no need to use core_simd anymore (unless Android support ever comes, jaja). Not a big deal right now, but we could avoid doing some copies by just using the regular glam vectors.

billyb2 commented 3 years ago

Closing, done in 54f7189225fc4705e3a905323bbae8b42959d770