[x] The color material of the parent mesh needs to be inherited somehow
[x] TextureAtlasSprites still need to handled, though all the plumbing is in place
[x] Meshes with triangles > NUM_PARTICLES (ie Circles...) need to merge meshes together until it is as close to NUM_PARTICLES as possible Going to instead create a Component that can override the underlying mesh, specifically for circles. See #11
[x] Confirm scaling + custom_sizing works as expected
TODO
Meshes with triangles > NUM_PARTICLES (ie Circles...) need to merge meshes together until it is as close to NUM_PARTICLES as possibleGoing to instead create a Component that can override the underlying mesh, specifically for circles. See #11