Closed StudioGuma closed 2 days ago
When I play a prototype I made with sound effects panned to the left or right ear, they play out of the opposite ear they’re supposed to.
The so_output[SOUNDn][0] and so_output[SOUNDn][1] functions in emulator.c could have been swapped with each other.
so_output[SOUNDn][0]
so_output[SOUNDn][1]
When I play a prototype I made with sound effects panned to the left or right ear, they play out of the opposite ear they’re supposed to.
The
so_output[SOUNDn][0]
andso_output[SOUNDn][1]
functions in emulator.c could have been swapped with each other.