Closed xsellier closed 2 years ago
The best implementation of cheats in a game like this would be a cheat menu which could be brought up at any time by pressing a button in-game or a hotkey, the game would be paused while the cheat menu is up (like it is with any other menu). This cheat menu would be enabled by a checkbox option in the setting under "Misc settings" so it can be enabled while playing any save/session, unlike sandbox mode which can be enabled only during the "New Game" screen.
The cheat menu would have basic and an advanced mode: The basic mode would cover the most basic cheats: Separate buttons for money, fans, genre points amounts: Add 1 mil. Add 10 mil. Add 100 mil. Add 1 bil. Add Custom player amount
Checkbox cheats: Max. Hints Max. Hired Staff Design Max. Hired Staff Development Max. Hired Staff Polish Max. Hired Staff Happiness and won't drop Max. Hired Staff Energy and won't drop Hired Staff Never Quit Hired Staff Zero Salary Always Max. Review Score Always Max. Hype and won't drop Zero Expenses (substractions from money won't count) Platform/Target Audience always excellent match Theme/Game genre always excellent match Equipment won't break Max. Compatibility between consoles Negotiations Always Successful (regardless of the amount of money offered by player)
Multiplier sliders x2, x4, x8, x16, x32, and/or user-defined: Money Income Fans Gain Genre Points Gain Server Capacity Development Speed of Games, Consoles, Updates, Ports, Online Store, etc... Design, Dev., and Polish generated points during development per employee Market Share of Player-owned consoles Productivity of hired staff Productivity bonus and game capacity of hired Producers Happiness bonus and number of studios of hired Human Resources Taxes Reduction and game capacity of hired Accountants Hype Bonus and game capacity of hired Marketing Managers Server Load Bonus and game capacity of hired Network Administrators
Advanced mode: This mode would expose all variables that can be changed while playing the game. The list of variables would contain among other things(also mentioned above): Graphic, Compute capabilities, and market share of all consoles All themes Budget and Fan Base of competitors
The idea behind advanced mode is that the user would be able to lock/unlock, freeze/unfreeze, change, multiply any value that can be edited during game-play which may include game speed, hidden difficulty values, capabilities of consoles, happiness and productivity values of desks, and trending status of themes.
Inspired by: CheatMod Revived for GDT https://steamcommunity.com/sharedfiles/filedetails/?id=713207155 Trainer v4 for Alpha 11 Software Inc. https://steamcommunity.com/sharedfiles/filedetails/?id=1884023959 Fling Trainers (bannerlord trainer is a great example of multipliers and player edited values) https://flingtrainer.com/trainer/mount-blade-ii-bannerlord-trainer/ gideon25 cheat table for MGT 2 https://fearlessrevolution.com/viewtopic.php?f=4&t=15183
Hope at least something will make it to the game. I May edit a thing or two but it should be a complete list. Thanks for reading this.
@xsellier One cheat code which I really want is opportunity to choose overall gamerating before release. Where set price window I mean. It will be great, because as I told I play CGS more like roleplay game and have frustration when my minor projects have super ratings and super profits, but my paramount franchise is failed despite sliders are good.
With cheat I could feel more freedom and creativity in settings and manipulate ratings (not only increase, but also decrease) which give a lot a fun personally to me
Simplified version - permanent rating for all released games (was the same in Game Dev Tycoon). This is not much interesting like choose manually, but better than nothing.
What do you think about this?
Cheers
@xsellier One cheat code which I really want is opportunity to choose overall gamerating before release. Where set price window I mean. It will be great, because as I told I play CGS more like roleplay game and have frustration when my minor projects have super ratings and super profits, but my paramount franchise is failed despite sliders are good.
With cheat I could feel more freedom and creativity in settings and manipulate ratings (not only increase, but also decrease) which give a lot a fun personally to me
Simplified version - permanent rating for all released games (was the same in Game Dev Tycoon). This is not much interesting like choose manually, but better than nothing.
What do you think about this?
Cheers
The same cheat (fixed rating or manual editing of rating) for all ports if it possible please.
+1
Press F5 to activate Cheatcodes.
Closing since it's been added to the game.
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