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Mirage-Rock-Playtesting
For Mirage Rock Playtesting
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b-05b - slightly awkward dash
#46
SSM240
closed
3 years ago
0
b-05b - could maybe use a watchtower?
#45
SSM240
closed
3 years ago
0
b-05 - start could be improved slightly
#44
SSM240
opened
3 years ago
0
b-02 - spring was hard to see for me
#43
SSM240
opened
3 years ago
0
b-06 overly tight move blocks
#42
XavierShrier
opened
3 years ago
0
b-04 hard to read/overly tight
#41
XavierShrier
closed
3 years ago
1
start of a-03 looks kinda empty
#40
caeyo
opened
3 years ago
0
b-03 extend spinner to make the intended diag dash more clear
#39
caeyo
closed
3 years ago
0
b-01b can skip activating last move block
#38
caeyo
closed
3 years ago
0
a-04 can skip wallbounce at end of room, minor issue though
#37
caeyo
closed
3 years ago
1
a-02 can remove chain now that watchtower is gone
#36
caeyo
closed
4 years ago
0
a-10 kind of cheese but moreso a speed strat
#35
caeyo
closed
4 years ago
1
b-02 invisible jank can be noticed with one of the move blocks
#34
caeyo
closed
4 years ago
0
b-02 can get cucked by roof lol
#33
caeyo
closed
4 years ago
0
b-02 overhang allows you to wait, misleading and ruins flow
#32
caeyo
closed
4 years ago
0
a-09 lacking a bit of deco love at the beginning of room
#31
caeyo
closed
4 years ago
0
a-06b activating move block cheese still exists
#30
caeyo
closed
4 years ago
0
a-11b very wonky cheese
#29
caeyo
closed
4 years ago
0
Thoughts about deco
#28
dabba2
opened
4 years ago
0
Jank spring stuff in a-11b
#27
dabba2
closed
4 years ago
0
b-01: Missing spawnpoint at the end
#26
norah486
closed
4 years ago
0
a-11b: Adding spikes to dreamblocks
#25
norah486
closed
4 years ago
0
b-02 not sure why double dash or move block at start
#24
canadian-ultra
closed
4 years ago
0
b-02: Adding a Watchtower
#23
norah486
closed
4 years ago
0
b-00 additional entrance spawn point
#22
canadian-ultra
closed
4 years ago
0
a-12 ending just.. not satisfying
#21
canadian-ultra
closed
3 years ago
0
a-11b cheese
#20
canadian-ultra
closed
4 years ago
0
b-03: Indicate the direction of the moving block
#19
norah486
closed
4 years ago
0
a10b regaining dash spot fairly hard to notice
#18
canadian-ultra
closed
4 years ago
1
a-05 target trigger
#17
canadian-ultra
closed
4 years ago
0
a-02 utilize flag camera triggers
#16
canadian-ultra
closed
4 years ago
0
a_11 - Need filler room above
#15
LethargicDoggo
closed
4 years ago
0
a_o4 - It's a little hard to see that you're supposed to wallbounce at the end since the spinners look the same as the coral
#14
LethargicDoggo
closed
4 years ago
0
b-01: easy to jump into spinners after you're already basically done
#13
SSM240
closed
4 years ago
0
a-11: camera could use adjusting
#12
SSM240
closed
4 years ago
0
b-00 cheese: can easily skip the pink crystal
#11
caeyo
closed
4 years ago
1
Some wallbounces aren't signified with yellow blocks still
#10
caeyo
closed
4 years ago
0
b-00 feels kind of empty?
#9
caeyo
closed
4 years ago
1
a-09b decals for where coin blocks are moving?
#8
caeyo
opened
4 years ago
0
a-09b move watchtower above initial dream block instead of below
#7
caeyo
closed
4 years ago
0
a-05b1 second move block can be activated by going through dream block at a specific angle
#6
caeyo
closed
4 years ago
0
a-02 watchtower broken
#5
caeyo
closed
4 years ago
1
Previous map name (Sojourn in the Mountain) is still visible in some places
#4
caeyo
closed
4 years ago
0
Communal Helper's Double Refill Space Jam
#3
bissy-bissy-bissy
opened
4 years ago
0
Coral Tileset Not Blending with Sandstone
#2
bissy-bissy-bissy
closed
4 years ago
1
Space Jam Recoloring
#1
bissy-bissy-bissy
opened
4 years ago
1