bit-hack / softgl

Software Rendered OpenGL implementation
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Add quake3 support. #3

Open bit-hack opened 6 years ago

bit-hack commented 6 years ago

Try to get Quake3 or IOQuake3 working.

bit-hack commented 6 years ago

IOQuake3 uses SDL2 as a window manager. It seems something in the WGL code is causing it to die. It was the same for Xash3D.

bit-hack commented 6 years ago

I was missing the WGL DescribePixel format function, this has now been implemented.

bit-hack commented 6 years ago

I need to add support for the following functions:

glEnableClientState glColorMask glColorPointer glTexCoordPointer glVertexPointer glArrayElement glDisableClientState glPolygonOffset