bitDecayGames / haxeflixel-template

Basic game template with FMOD and Bitlytics tie-ins ready to build from
3 stars 1 forks source link

Flocking algorithms ready to use #83

Open Kenoshen opened 1 month ago

Kenoshen commented 1 month ago

Having lots of enemies on screen makes you realize that it is not interesting when they all just group up on top of each and become a single enemy again. Flocking would help to visually separate the enemies from each other. But that algorithm can be a pain to get right in the pressure of a jam. Let's have a working flocking example so it is easy to apply it to enemies in a game jam setting.