Open bitbrain opened 4 years ago
This is a follow-up to https://github.com/bitbrain/braingdx/issues/130
box2d has a limitation of 8 vertices per polygon. As a result, we should introduce triangle stripping and create multiple fixtures per body, as shown in this repository.
This is a follow-up to https://github.com/bitbrain/braingdx/issues/130
box2d has a limitation of 8 vertices per polygon. As a result, we should introduce triangle stripping and create multiple fixtures per body, as shown in this repository.