bitbrain / scope

A 3D space network arena shooter
GNU General Public License v2.0
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Radial zoom effect should not affect player's ship #40

Closed bitbrain closed 8 years ago

bitbrain commented 8 years ago

When flying faster, radial zoom blur shader is applied to the whole framebuffer. Separate the player ship rendering from the scene rendering to avoid that the shader gets applied. The shader manager should support 2 post processors as a result.

bitbrain commented 8 years ago

Will not be fixed ASAP.