bitcraft / pyscroll

make scrolling games with animated maps in pygame
GNU General Public License v3.0
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Large, full screen sprites get overdrawn by upper map tiles #21

Closed bitcraft closed 8 years ago

bitcraft commented 8 years ago

For large sprites, like an overlay, the upper redrawn sprites when coalescing tiles will drawn over them. There will need to be some check to make sure large sprites are drawn in the correct order.

thomas64 commented 8 years ago

Here is the perfect small example for this bug: https://github.com/thomas64/pyRPG_test2

bitcraft commented 8 years ago

fix was actually fairly trivial. please test using your veil overlay and let me know if you still have this problem. i was able to run the example you linked without the graphics glitch.

thomas64 commented 8 years ago

It is definitely fixed! Thanks for your support!

bitcraft commented 7 years ago

@thomas64 I recently tweaked the way animated tiles are drawn. I remember there was an issue with certain layers looking different, when compared to Tiled. I think I may have completely fixed the issue.

thomas64 commented 7 years ago

I still use pyscroll and PyTMX daily and from what I see now is that it looks good. Thank you.