Closed bitcraft closed 8 years ago
Here is the perfect small example for this bug: https://github.com/thomas64/pyRPG_test2
fix was actually fairly trivial. please test using your veil overlay and let me know if you still have this problem. i was able to run the example you linked without the graphics glitch.
It is definitely fixed! Thanks for your support!
@thomas64 I recently tweaked the way animated tiles are drawn. I remember there was an issue with certain layers looking different, when compared to Tiled. I think I may have completely fixed the issue.
I still use pyscroll and PyTMX daily and from what I see now is that it looks good. Thank you.
For large sprites, like an overlay, the upper redrawn sprites when coalescing tiles will drawn over them. There will need to be some check to make sure large sprites are drawn in the correct order.