bitdream / aseprite

Automatically exported from code.google.com/p/aseprite
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Crash during save corrupt file #319

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Change color mode to indexed => all transparent parts become black
2. Sprite > Properties > set transparent color to "index 0" (for me black)
3. On Palette, select index 0, "edit palette" and set index 0 to pure green (0, 
255, 0)
2. Saving the file
3. Aseprite crashes (not systematic)

Sorry, I cannot be more specific. Maybe the dump could help to diagnose the 
problem.

I also push the corrupted file, the error message is : 

"Error reading header"
"Error loading sprite from file" 

The size of the corrupted file is around 2.2 ko, the original file size is 4.2 
ko (I also provided it)

On win 7 x64, using aseprite-0.9.6-beta1-win32, 
Maybe it could be a duplicate of the issue #256, Program crashes after so many 
uses of the Recolor Tool 

Original issue reported on code.google.com by pboy2000 on 23 Jan 2014 at 3:17

Attachments:

GoogleCodeExporter commented 9 years ago
Had the same problem, crash during save left me with a corrupt file. Is there 
any way to restore it? a lot of work lost if not.

"Error reading header"
"Error loading sprite from file" 
Aseprite 9.5 on win 8.1x64

Original comment by nicolade...@gmail.com on 25 Jan 2014 at 12:20

Attachments:

GoogleCodeExporter commented 9 years ago
@nicoladevoto: I've send you an email with the restored file, I hope it helps.

Original comment by davidcapello on 26 Jan 2014 at 12:34

GoogleCodeExporter commented 9 years ago

Original comment by davidcapello on 3 Feb 2014 at 4:06

GoogleCodeExporter commented 9 years ago

Original comment by davidcapello on 24 Feb 2014 at 1:10

GoogleCodeExporter commented 9 years ago

Original comment by davidcapello on 3 May 2014 at 9:31