Closed Stavr0 closed 7 years ago
content_history.lpl
/storage/emulators/roms/gb/pokemon_-_silver_version.zip
/storage/.kodi/addons/script.gamestarter/resources/bin/libretro-cores/gambatte_libretro.so Gambatte
/storage/emulators/roms/nes/Super_mario_brothers3.nes
/storage/.kodi/addons/script.gamestarter/resources/bin/libretro-cores/fceumm_libretro.so FCEUmm
wow, very well documented issue. Thanks. one previous question: did you update manually cores using retroarch online updater? this can produce seg fault for cores since they are not optimized for RPi.
If not, you can try to go to retroarch settings>plyalists and check if your playslists are assigned to proper cores, or try with another cores for those systems.
Another hardcore option is to remove retroarch config file (rename it) and launch retroarch, it will create a new config file, maybe there are some corrupted lines in actual config file or any mistaken data in playslist lines in the file.
Finally, there is no need to do this in LibreELEC, it is just for OpenELEC: -Patched for Issue #41 retroarch 1.3.6_LE7
Had to patch for #41 otherwise it wouldn't load at all.
Here's the entry for SMB3
/storage/emulators/roms/nes/Super_mario_brothers3.nes
Super Mario Bros. 3 (USA) (Rev A)
DETECT
DETECT
0B742B33|crc
Nintendo - Nintendo Entertainment System.lpl
Had to patch for #41 otherwise it wouldn't load at all. yes, you are right, my mistake, you said you use OpenELEC.
go to retroarch>settings>playlists and assign "FCEumm" core to "Nintendo - Nintendo Entertainment System" playlist
Did that and the Playlist items are now working. Thanks!
I think the initial install of Retroarch needs to have a few more defaults setup to avoid unnecessary debugging,
Steps: Navigate to Playlists Select Item (NES - Super Mario 3)
Expect: Game Starts
Actual: Retroarch crashes and returns to Kodi
Notes: RPi 3B running OpenELEC 7 GameStarter 2.6 OLE Patched for Issue #41 retroarch 1.3.6_LE7 Load Core / Load Contents works normally History items are populated and work normally Playlist folder exists and is populated with items
gamestarter.log