bitfocus / companion-module-requests

Repository for tracking module requests
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Game Controller Module (vJoy) #1133

Open Ajonymous opened 1 year ago

Ajonymous commented 1 year ago

Currently in the default streamdeck software I use vJoy to 'press' a virtual game controller buttons to activate functions inside a simulator. It would be great if I was able to do that in companion so I am able to combine my feedbacks and triggers etc with that virtual game controller action.

Usecase: Flight or race simulators to be able directly control the game rather than relying on hotkeys. Hot keys will eventually all be used especially in some simulators. This also means that you don't have to have the game window active to activate something within the game as the game will pickup the game controller.

josephdadams commented 1 year ago

Transferred to the central Companion repo because it sounds like you want to use joysticks as a surface.

Julusian commented 1 year ago

@josephdadams it reads to me like they want to emulate a controller, or at least make it look like a real one was pressed. So something similar to vicreo-listener, or perhaps something that could be added there?