Open mylab4492 opened 9 months ago
Try 800x600x56Hz https://youtu.be/UcUQ3nAcvj8
Thank you for your reply, I have already tried that mode but it says unsupported in my TV. Do you also get unstable screen on 800x600x60?
in the 800x600@60Hz mode, errors and framebuffer shifts occurred. This is probably due to the high pixelclock value.
But in esp32 old bitluni library 800x600 is working fine. How can i fix unsupported issue or anyway to fix pixel shift?
hi , I have a similar experience , what bitluni has achieved is really awesome but ...This is a very "experimental project" , whereas the old esp32 version relied on overclocked i2s with/out interrupts and gave a rock solid vga timing signal, this on the other hand uses a vastly different approach to achieve the higher resolutions - Its great as an experiment but requires more work to get it to the same level as the old vga library , expect bugs like these for a while...
Text moving issue is now fixed but there is slight shift in whole frame leaving blank space in left
I have not tried the new code as I wanted to give the project more time to mature before doing anything with it , but your issue most likely is a timing one , maybe ? front and back porches , try changing the values a little to see if any change occurs...
Thank you for your comment I will check the values
On Mon, 25 Sep 2023 at 4:34 PM, davidos81 @.***> wrote:
I have not tried the new code as I wanted to give the project more time to mature before doing anything with it , but your issue most likely is a timing one , maybe ? front and back porches , try changing the values a little to see if any change occurs...
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When drawing large data screen shift issue arises.
please look at the other issues post , this is PSRAM bandwidth problem , not easily solved at moment , try the workarounds....
I'll add buffer based text scrolling and 14bit modes with syncs that are handled like in the old library soon
Sounds good! Previous library was working good at 800x600x60 and with 3 bit colors but it was very dull
I tried to implement few functions from old libta Where you have keep track of sync but I have faield to do Let’s hope you will soon update the library which will 800x600 at 8 bit stable
On Sun, 15 Oct 2023 at 12:59 PM, bitluni @.***> wrote:
I'll add buffer based text scrolling and 14bit modes with syncs that are handled like in the old library soon
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When running on 800x600 or above resolution text start to move automatically at different places whereas at lower resolution on 320p it works good.