This is caused by all the internal commands in the script like ping and net_kernel get_net_ticktime now including sys.config with the sync_nodes_optional in it. While the old tooling skipped including that so the commands weren't slow down by that.
Is there a work around for this so server commands are no longer extremely slow?
When using sync_nodes_optional with the new distillery 2.0 commands on the server like remote_console take a very long time.
This is caused by all the internal commands in the script like ping and net_kernel get_net_ticktime now including sys.config with the sync_nodes_optional in it. While the old tooling skipped including that so the commands weren't slow down by that.
Is there a work around for this so server commands are no longer extremely slow?