biud436 / MV

🏰 This plugin package includes helpful features to get you on your way to create your game in RPG Maker MV.
MIT License
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RS_ArabicMessageSystem v1.1.9: text is not moving #4

Closed q8fft closed 5 years ago

q8fft commented 7 years ago

hello, i notes the text is not moving in dialogue box, is this Issue or you disable it ???

here after disable all plugins dq1-m

Here after enabled RS_ArabicMessageSystem ,YEP_CoreEngine and YEP_MessageCore plugins you see the text is not moving dq-2-m

Is it possible to solve the issue. thanks

biud436 commented 7 years ago

You might wonder what happens to a default message system processes a text. As you know, The default message system processes the text code after separating by one character. But you might have realized that the Arabic sentence couldn't be separated by one character. So the text code must process specially. Each Arabic letter has its own unicode. The Arabic letter will be converted as other unicode value depending on a previous character or next character. So its work is normally handled by the IME and It is so hard to make it such as an IME (because I don't know Arabic). So the Arabic sentence will indicate immediately. So It is impossible right now that you said. To do that is because the Arabic message system will have to be exactly the same as an IME works.

To summarize :

q8fft commented 7 years ago

Yes, I understand it, it's a sad that this happens to us hoping that the engine at least supports CSS. Similar to the "TyranoBuilder Visual Novel Studio" engine, we can modify it easily This example only illustrates the idea: https://github.com/q8fft/Sword-or-Whip

We depend on you thank you.

biud436 commented 7 years ago

Thank you for your feedback. I've updated it using other way in 1.2 You check it.

q8fft commented 7 years ago

I test version 1.2 its work but text is come from LTR not RTL but its good job ;). I hope you look at this..

q8fft commented 7 years ago

Also it is possible to turn off and activate text animation elsewhere.. Example disabled and enabled... Because I do not want to run text animation in all texts.. Hope this is possible , This gives the user more options

biud436 commented 7 years ago

I've updated it. Check it out now.

Video : https://www.youtube.com/watch?v=ZvDuLimP5RM