biyaniM / ALICE-IN-WONDERLAND-professional-nappers

Single Player, 3D Platformer movement-based game with Color and Level Mechanics with WebGL Builds
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Fade implementation with URP #105

Closed biyaniM closed 1 year ago

biyaniM commented 2 years ago

The current Wall fade implementation is with Standard shaders. Will have to implement it with URP to accommodate more assets once we start building art.

biyaniM commented 1 year ago

Removing Milestone since art is not decided yet.

biyaniM commented 1 year ago

Not needed anymore since Low Poly Art is based on Standard shaders.