Closed biyaniM closed 1 year ago
Great work! So hardworking!!! @biyaniM All the issues are fixed so well. Also excellent document on explaining the changes. Next step, we need to fine-tune checkpoints @siddhantbagga15
Thank you so much @sulysu ! Yeah, let's wait for @siddhantbagga15 ' approval for checkpoint tuning.
Overview -
instaKill
parameter is made true.Sin(PingPong(0,2*Pi))
function. Now it isCos(PingPong(0,2*Pi))
. Makes for a smoother tile movement.Future suggestion - Parent moving objects carefully. The scaling can have unpredicted results.