biyaniM / ALICE-IN-WONDERLAND-professional-nappers

Single Player, 3D Platformer movement-based game with Color and Level Mechanics with WebGL Builds
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Level 1 Art + New Menu System + HUD enhancement #191

Closed sulysu closed 1 year ago

sulysu commented 1 year ago

Fixes

Update

To-do

sulysu commented 1 year ago

Small bugs think we should fix before this PR -

  • The Directed Jump tutorial object seems to be below the elevated platform. Resulting in the Directed jump instruction coming up for a very short time.
  • For the Coin instruction, we will have to increase the length of the coin instruction plane.

The following are nits and we do not have to fix them as priority -

  • Any new enemy prefabs?
  • Maybe wee can use some other prefab isntead of the arch for ending the round?
  • Maybe add boundaries (like bushes or something) to demarcate that the player cannot fall down inn the tutorial level.? @biyaniM Thank you for such useful suggestions, really helpful. Good tester! Please check latest change when u r free.

    Fixes

  • Adjusted Tutorial Objects' colliders so that instruction shouldn't disappear so quickly.
  • Adjusted the size of boundaries to prevent player from falling down

Unchanged part

gautam17pranjal commented 1 year ago
sulysu commented 1 year ago

changes mentioned in the comment (1 bug 1 suggestion)

Fixed! Plz check out the latest code, tytyty.

sulysu commented 1 year ago

omg the art and the HUD enhancement looks SO GOOD!!

Some bugs?

  • the new menu scene starts from the level selector instead of the start page
  • the game over HUD and the completed HUD links to the original main menu, but I guess we're changing those HUDs as well so it's not really a bug? lmk

everything else looks good to me!! awesome work omg