Closed biyaniM closed 1 year ago
I believe this is related to the player object getting attached to the to and fro script. This happened in the Floating island level too. Just remove the player object from the script and it will work.
similar to #186
Does this issue exist in level 8? We no more have moving enemies so that should not be a problem. Can you share more details and steps to reproduce the issue? I am not able to re-produce this.
If the player armature is within the enemy's collider and if the player shoots the enemy, the player dies as well. Seems like a collider overlap issue to me. Probably due to parenting issues or the enemy to and fro script.
To quote this in a better or worse way, when the player shoots the enemy cannon while the player is next to the enemy cannon, the cannon and the player dies
done
If the player armature is within the enemy's collider and if the player shoots the enemy, the player dies as well. Seems like a collider overlap issue to me. Probably due to parenting issues or the enemy to and fro script.
Low Priority but a necessary fix