Closed biyaniM closed 2 years ago
Cannot implement this with current Dev, will need to reimplement this on latest dev with the Edit -> Project Settings -> Graphics Add another always use shader -> Standard
Will need to reimplement based on the art being used.
Closes #73
Pulled from the latest PR.
Fix -
We can repeat this for all the objects we want to fade.
PROTOCOL FOR TESTING Checkout to the branch from which this PR is made, i.e., in this case,
73-level-1-walls-not-fading
. Pull the last commit for this PR of this branch. After this, you should have the code for the test. Check out everything in Unity and add a review here to notify the problem. Note - This protocol works with the assumption that the person making the PR, i.e., me, has pulled the latest version of dev to make the change. Please make sure you do that and if you are checking then make sure to ask the person.