Level 1 (circle/rotation level) has an issue where if the character jumps on the arches it can reach the "Level Complete" zone without collecting the required amount of coins.
Possible solutions (according to me)-
Make an invisible game object around the end zone
Add an extra box collider to the end arches' game object boxes and increase its size to more than the game object's size (towards the end zone where the player can make a cheat jump).
Drag the arches to the very end of the level collider (the player can still make a skillful jump to cheat).
Level 1 (circle/rotation level) has an issue where if the character jumps on the arches it can reach the "Level Complete" zone without collecting the required amount of coins.
Possible solutions (according to me)-