bjornblissing / osgoculusviewer

An OsgViewer with support for the Oculus Rift
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Main camera keeps rendering although result is invisible #54

Closed bjornblissing closed 9 years ago

bjornblissing commented 9 years ago

Currently we are spending rendering resources by rendering the main camera. Even though this result is overwritten by the blitting from the swap texture.

bjornblissing commented 9 years ago

@ChrisDenham I have now fixed this bug that you reported.