bjornblissing / osgoculusviewer

An OsgViewer with support for the Oculus Rift
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SOS:my frame falls down really quick! #91

Closed sczhaoyu closed 7 years ago

sczhaoyu commented 7 years ago

When I'm integrating VR glasses in OSG, the frame falls down sharply from 120 to 45. I'm integrating the project of flightgear, and I met performance bottleneck. thw problem i met was picture tremble, the infrared locator doesn't work at USB3.0. The biggest problem is the reduce of rendering frame rate.

sczhaoyu commented 7 years ago

My Oculus SDK 1.10.1 i hope to make optimization.

bjornblissing commented 7 years ago

Did this problem start when you updated to Oculus SDK 1.10.1?

sczhaoyu commented 7 years ago

My Oculus SDK's version is 1.10.1. Oculus APP Version Update to the latest。 This version has a delay problem both on locator and head sensor. It could make picture chattering and flicker. Could you please resolve it?

bjornblissing commented 7 years ago

The only difference between this version of the Oculus SDK and the previous is that Asynchronous Spacewarp have been enabled as default. Maybe this is something that you need to disable. Although I have no information if it is possible nor how to do it.