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Bumps the submodules group with 2 updates: bgfx and bx.
Updates
bgfx
frome2c5b1d
to8b6a6bd
Commits
8b6a6bd
Fix building for glfw and wayland (#3151)2d66d78
Updated spirv-cross.efb7f66
Updated spirv-tools.d15c26d
Updated spirv-headers.b471939
Updated glslang.533a145
Updated meshoptimizer.c25f5c0
Updated ImGui.20a1e45
make TimerQueryMtl.m_result match BGFX_CONFIG_MAX_VIEWS size (#3148)506da04
Metal: Fix framebuffer hash ignoring sampleCount (#3140)c8f6d89
Fix MSAA texture pointer not being freed (#3138)Updates
bx
from96748d9
to198cd12
Commits
198cd12
Fix emscripten build. (#304)09fa25f
Added gcd/lcm test.b31e68f
Using C++17.ae17a19
Explicitly disable building for BSD, Haiku, Hurd.9b1805e
fix amalgamated build (#302)Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
@dependabot rebase
.Dependabot commands and options
You can trigger Dependabot actions by commenting on this PR: - `@dependabot rebase` will rebase this PR - `@dependabot recreate` will recreate this PR, overwriting any edits that have been made to it - `@dependabot merge` will merge this PR after your CI passes on it - `@dependabot squash and merge` will squash and merge this PR after your CI passes on it - `@dependabot cancel merge` will cancel a previously requested merge and block automerging - `@dependabot reopen` will reopen this PR if it is closed - `@dependabot close` will close this PR and stop Dependabot recreating it. You can achieve the same result by closing it manually