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Bumps the submodules group with 3 updates: bgfx, bx and bimg.
Updates
bgfx
from98f16cd
to3e5bfb8
Commits
3e5bfb8
shaderc: Must have profile specified.99439d2
shader.mk specify profile for all shaders.6f2716d
Rebuilt shaders.0be9604
Uncomment examples.f13a6ac
shaderc: Fixed GLSL profile downgrade.8abb775
Cleanup.2a97915
Added game to README: Pinhole Universe (#3178)17f7730
Fixed link.66d50eb
Fixed duplicate import of functions on Linux using gles20 (#3117)a3f67b6
Updated Khronos headers.Updates
bx
from198cd12
to16c5569
Commits
16c5569
Fixed link.85ce149
Fixed vsnprintf.7c6e533
fixed typo in math.h (#305)Updates
bimg
fromec02df8
toab96ba9
Commits
ab96ba9
Fixed link.b13cb35
Prevent the export of stb functions (#81)Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
@dependabot rebase
.Dependabot commands and options
You can trigger Dependabot actions by commenting on this PR: - `@dependabot rebase` will rebase this PR - `@dependabot recreate` will recreate this PR, overwriting any edits that have been made to it - `@dependabot merge` will merge this PR after your CI passes on it - `@dependabot squash and merge` will squash and merge this PR after your CI passes on it - `@dependabot cancel merge` will cancel a previously requested merge and block automerging - `@dependabot reopen` will reopen this PR if it is closed - `@dependabot close` will close this PR and stop Dependabot recreating it. You can achieve the same result by closing it manually - `@dependabot show