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Bumps the submodules group with 3 updates: bgfx, bx and bimg.
Updates
bgfx
fromd1feabe
toaf12904
Commits
af12904
Noop: Added missing caps.2529e1a
Sorted caps.a476c5b
Cleanup.85b33a0
Updated meshoptimizer.14750e1
Minimal changes for Vulkan support on NX. (#3317)93961af
Use correct GLSL shader version if onyl gl_VertexID is used (#3315)06d0e2a
Cleanup.1109f3c
Vulkan: improve staging data performance by using scratch buffers per frame. ...d9c74e9
Removed bx.h dependency for embedded shader.4c74c06
Cleanup.Updates
bx
from24527ea
toe7ede51
Commits
e7ede51
Fix NX support / compilation. (#332)e64b7c0
Cleanup.09e410c
Cleanup.c5b7b46
Cleanup.bb9f144
Cleanup.4d4fa5a
Made Clang & GCC minimum supported version explicit.03fe74e
Cleanup.747e6b7
Fixing OSX build issue (#330)Updates
bimg
from59f188a
to2afa64c
Commits
2afa64c
Fixing OSX build issue (#89)Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
@dependabot rebase
.Dependabot commands and options
You can trigger Dependabot actions by commenting on this PR: - `@dependabot rebase` will rebase this PR - `@dependabot recreate` will recreate this PR, overwriting any edits that have been made to it - `@dependabot merge` will merge this PR after your CI passes on it - `@dependabot squash and merge` will squash and merge this PR after your CI passes on it - `@dependabot cancel merge` will cancel a previously requested merge and block automerging - `@dependabot reopen` will reopen this PR if it is closed - `@dependabot close` will close this PR and stop Dependabot recreating it. You can achieve the same result by closing it manually - `@dependabot show