Open tomqwertysdsad opened 5 years ago
Create simple repro case by modifying existing example.
@bkaradzic I'll have to do that this weekend when I have more time. I quickly tested last night using OpenGL as the rendered type and that is fine (albeit very slow/laggy). Again implies dx11 memory issues - probably nothing to do with this project, but I will try and confirm that.
I don't suppose you know if there is a limit on the number of buffers/buffer size/memory in dx11?
_str from CallbackStub::fatal
device->CreateBuffer(&desc , 0 , &m_ptr ) FAILED 0x8007000e
Call stack:
I am creating quite a few buffers, is there a limit or a memory cap I need to be aware of? It is successfully creating some, but fails at some point.
Let me know if you need any more information.