Closed executionunit closed 5 years ago
Did you figure out workaround? Bug with Mesa is the right thing, since it should not just assert there, rather it should return some error, and then bgfx could handle it. Workaround should be basically to remove from bgfx whatever triggers this Mesa code path if it's not required functionality.
I basically settled on asking [x]ubuntu users to move the Stable Padoka PPA and people on other distro's to match the Mesa/LLVM versions in that if they get the same crash.
It's not ideal but better than subverting BGFX to fix a packaging bug.
thanks.
I'm pretty sure this is a packaging bug but it's across so many Linux distros I'm looking for a work around. Basically on multiple distros with multiple AMD gfx cards Gallium/Mesa is asserting.
The crash occurs with the latest (as of today) BGFX (and thus Smith and Winston). Has anyone got any ideas of a work around I can do to let my players play (other than installing the AMD Linux drivers)? Any help is much appreciated.
I've filed a bug report here: https://bugs.freedesktop.org/show_bug.cgi?id=109754
for completeness here is the backtrace/glxinfo/apt list but it's the same as the bug above: