It seems that the flip and is called three times during initialization, even though we have not yet done any rendering yet. We are trying to optimize our startup time and due to frame rates with vsync, these 3 frames with presents are quite a lot for us.
This sounds like a simple change, it does not feel very elegant though. I wonder what you think?
It seems that the flip and is called three times during initialization, even though we have not yet done any rendering yet. We are trying to optimize our startup time and due to frame rates with vsync, these 3 frames with presents are quite a lot for us.
This sounds like a simple change, it does not feel very elegant though. I wonder what you think?