bkurdali / Stop-Motion-Blender-Addon

Stop Motion Animation for Blender
https://github.com/bkurdali/Stop-Motion-Blender-Addon
GNU General Public License v3.0
13 stars 2 forks source link

Materialize not working properly #1

Open cobysoftco opened 2 years ago

cobysoftco commented 2 years ago

Cycles and Eevee crash when setting a material using a Materialize geometry node tree. This happens for me even if you turn off the stop-motion add on.

cobysoftco commented 2 years ago

Here is my project I tried testing it with! https://drive.google.com/file/d/1fA6UxZmtwLUO2Hy7hjeSqqde-Xh1_ieB/view?usp=sharing

bkurdali commented 2 years ago

Hi cobysoftco: can you tell me the exact steps you do up to the crash? It's not crashing for me here (also if there's any error or crash report, please post) Cheers, Bassam

bkurdali commented 2 years ago

Some suggestions (only applies if the crash is on render): 1- Make sure you switch to object mode before rendering 2- If (after switching to object mode) the toggle updater shows the updater is running (play icon, enabled button) click to disable the updater (it should only run in edit/sculpt/etc, all the modes but object mode) 3- render animation as usual. As an alternative to 2, you could go to the render menu and press "lock interface" to prevent viewport updates while rendering.

Explanation:

cobysoftco commented 2 years ago

Hi! Thank you for helping me out! Here is a video of my issue. I locked the interface, went so far as to turn off the stop motion add on all together after trying your steps above and they didn't work. You can see I zoom in here to point out the surface imperfections I'm looking for in my render. When I render in object mode, the stop-motion animation occurs but it doesn't have this surface imperfection/roughness map. The roughness does appear when I render in edit mode, but the animation is gone. I'm not able to get it to replicate crashing at the moment, but before when I got the roughness to work in object mode, it would crash after rendering the first frame! https://drive.google.com/file/d/1WQgvY9g19HGObgD_BS9kWn2OaLzbRJdA/view?usp=sharing

Hope this helps, and hopefully that wasn't too confusing...

On Wed, Feb 16, 2022 at 8:15 AM Bassam Kurdali @.***> wrote:

Some suggestions (only applies if the crash is on render): 1- Make sure you switch to object mode before rendering 2- If (after switching to object mode) the toggle updater shows the updater is running (play icon, enabled button) click to disable the updater (it should only run in edit/sculpt/etc, all the modes but object mode) 3- render animation as usual. As an alternative to 2, you could go to the render menu and press "lock interface" to prevent viewport updates while rendering.

Explanation:

  • in object mode only the node group is needed to update the mesh shape.
  • in (e.g.) edit mode we have to swap out the actual object data each frame, otherwise you only edit the last created frame.
  • an updater runs only in edit/sculpt etc to ensure this. Let me know if that helps and I'll close the but, or investigate further if you give me more information.

— Reply to this email directly, view it on GitHub https://github.com/bkurdali/Stop-Motion-Blender-Addon/issues/1#issuecomment-1041535045, or unsubscribe https://github.com/notifications/unsubscribe-auth/AXZCOVP32MK6BBBVH2ITDBTU3OWQBANCNFSM5OPKJMJA . Triage notifications on the go with GitHub Mobile for iOS https://apps.apple.com/app/apple-store/id1477376905?ct=notification-email&mt=8&pt=524675 or Android https://play.google.com/store/apps/details?id=com.github.android&referrer=utm_campaign%3Dnotification-email%26utm_medium%3Demail%26utm_source%3Dgithub.

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cobysoftco commented 2 years ago

Hi just following up on this! If I get this figured out it’ll be a game changer for my process, so I’m hoping you can help me out at some point down the road. If not, that’s okay too though!

On Wed, Feb 16, 2022 at 11:19 AM Cobysoft Co. @.***> wrote:

Hi! Thank you for helping me out! Here is a video of my issue. I locked the interface, went so far as to turn off the stop motion add on all together after trying your steps above and they didn't work. You can see I zoom in here to point out the surface imperfections I'm looking for in my render. When I render in object mode, the stop-motion animation occurs but it doesn't have this surface imperfection/roughness map. The roughness does appear when I render in edit mode, but the animation is gone. I'm not able to get it to replicate crashing at the moment, but before when I got the roughness to work in object mode, it would crash after rendering the first frame! https://drive.google.com/file/d/1WQgvY9g19HGObgD_BS9kWn2OaLzbRJdA/view?usp=sharing

Hope this helps, and hopefully that wasn't too confusing...

  • Joe

On Wed, Feb 16, 2022 at 8:15 AM Bassam Kurdali @.***> wrote:

Some suggestions (only applies if the crash is on render): 1- Make sure you switch to object mode before rendering 2- If (after switching to object mode) the toggle updater shows the updater is running (play icon, enabled button) click to disable the updater (it should only run in edit/sculpt/etc, all the modes but object mode) 3- render animation as usual. As an alternative to 2, you could go to the render menu and press "lock interface" to prevent viewport updates while rendering.

Explanation:

  • in object mode only the node group is needed to update the mesh shape.
  • in (e.g.) edit mode we have to swap out the actual object data each frame, otherwise you only edit the last created frame.
  • an updater runs only in edit/sculpt etc to ensure this. Let me know if that helps and I'll close the but, or investigate further if you give me more information.

— Reply to this email directly, view it on GitHub https://github.com/bkurdali/Stop-Motion-Blender-Addon/issues/1#issuecomment-1041535045, or unsubscribe https://github.com/notifications/unsubscribe-auth/AXZCOVP32MK6BBBVH2ITDBTU3OWQBANCNFSM5OPKJMJA . Triage notifications on the go with GitHub Mobile for iOS https://apps.apple.com/app/apple-store/id1477376905?ct=notification-email&mt=8&pt=524675 or Android https://play.google.com/store/apps/details?id=com.github.android&referrer=utm_campaign%3Dnotification-email%26utm_medium%3Demail%26utm_source%3Dgithub.

You are receiving this because you authored the thread.Message ID: @.***>