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bl-sdk
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PythonSDK
Borderlands 2 PythonSDK
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Added Controller Support
#132
Siggless
opened
7 months ago
0
DXVK does NOT WORK with PythonSDK
#131
MihanDeNoob
opened
1 year ago
1
catch unknown data types during obj dump
#130
apple1417
closed
1 year ago
0
`sys.executable` returns garbage on some non-english systems
#129
apple1417
opened
1 year ago
1
Add license
#128
apple1417
closed
1 year ago
2
UClass == not returning true even if match
#127
oh-yes-0-fps
opened
2 years ago
0
Soft Class Pointer read/write
#126
oh-yes-0-fps
opened
2 years ago
0
Minor sigscan overhaul
#125
apple1417
closed
2 years ago
0
Add Generic UE Introspection helpers
#124
apple1417
closed
2 years ago
0
Allow assigning structs using other structs
#123
apple1417
opened
2 years ago
0
Use UE introspection everywhere possible
#122
apple1417
closed
2 years ago
1
Re-enable BL2 compatability
#121
Matt-Hurd
closed
2 years ago
1
Rework sigscan/gamedefines to guess if game is unknown
#120
apple1417
closed
2 years ago
2
Add env vars to set logging defaults
#119
apple1417
closed
2 years ago
0
Convert to CMake project
#118
apple1417
closed
2 years ago
0
Pull in features from UE3 branch
#117
apple1417
closed
2 years ago
0
Make Python exports follow PEP8
#116
apple1417
opened
2 years ago
0
Code formatting
#115
apple1417
opened
2 years ago
1
Logging overhaul
#114
apple1417
closed
2 years ago
0
Replace logging module with dedicated library
#113
apple1417
closed
2 years ago
1
Upgrade pybind to 2.9
#112
apple1417
closed
2 years ago
0
Update pybind
#111
apple1417
closed
2 years ago
1
Add automated builds
#110
apple1417
closed
2 years ago
0
Setup branch protection + automated checks
#109
apple1417
closed
2 years ago
1
Build system improvements
#108
apple1417
closed
2 years ago
0
Improve build system
#107
apple1417
closed
2 years ago
1
Update readme for linux
#106
ZetaDaemon
closed
2 years ago
1
Add len() to FArray
#105
ZetaDaemon
closed
2 years ago
0
Add len() to FArray
#104
ZetaDaemon
closed
2 years ago
0
Crashes on startup on Windows 11
#103
daltowon
closed
2 years ago
1
fix: wine proper exception handle
#102
egoarka
closed
2 years ago
0
Borderlands 2 crashes on Ubuntu
#101
whitem0nkey
closed
2 years ago
1
Replace list with ModMenu.Keybind in ReadOnly
#100
NoneGiven
closed
2 years ago
1
Ship releases folowing game's folder structure
#99
apple1417
closed
2 years ago
1
Attack on Dragon Keep Standalone Support
#98
apple1417
closed
2 years ago
0
Try automatically remove array limit
#97
apple1417
closed
2 years ago
1
Struct and Array out params return garbage pointers
#96
apple1417
opened
3 years ago
0
Support static array properties
#95
apple1417
closed
3 years ago
0
Access violation when printing specific structs
#94
apple1417
opened
3 years ago
1
README underhaul
#93
plu5
closed
2 years ago
1
README overhaul
#92
plu5
closed
3 years ago
0
ReadOnly: Save enabled state
#91
plu5
closed
2 years ago
3
Borderlands Commander
#90
amir2204musin
closed
3 years ago
1
ddraw.dll seems to cause immediate crashes
#89
snoozysoft
closed
3 years ago
5
Fixed Compiler Error C2102
#88
juso40
closed
3 years ago
1
ModMenu 2.3 fixes
#87
apple1417
closed
3 years ago
0
Minor Options Revamp
#86
apple1417
closed
3 years ago
0
Installation Instructions, Fixed Disconnected Player Crashes
#85
mopioid
closed
3 years ago
0
Lint Python code and add standard linter settings
#84
apple1417
closed
3 years ago
0
Mod Options and Keyboard Binds menu not working Proton 5.0-10 Arch Linux x86_64 5.10.13-zen1-2-zen
#83
mjctechguy
closed
2 years ago
5
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