Open riskable opened 1 year ago
Hi! Thank you so much for you kind words, glad you're enjoying the mod :) I like your suggestion, but given this mod was made with the theme "Item Transport" in mind, I don't think transporting players, or entities or anything else for that matter, is within scope of Sculk Transporting. I do believe however that an add-on mod, or a completely separate mod would be really cool with these features.
A separate mod or add-on mod is fine! If you think you can pull it off I say do it and claim that fame! :smile:
I love this mod! I just tried it for the first time last night and I was surprised at how easy it was to use and more importantly, how effective and useful it is. Like, I have access to hoppers, Pipez, and a few other ways to transport items but Sculk Transporting wins the "most convenient" and "most interesting" and "Whoah! What is that‽" awards 👍
Now I want everything to use Sculk Transporting! That includes ME: The player. Wouldn't it be cool to get teleported around your base via sound? haha
I think it would be neat to step onto a Sculk Player Absorber (or whatever) that sucks you in and then you re-emerge like the Warden at a chosen destination (after passing through Sculk Transmitters if necessary). It'd also be cool if you could setup something like Sculk Shriekers to summon you when issued with a redstone signal.
For example, if you setup an Ender Watcher next to a Sculk Shrieker (or the Sculk Transporting equivalent) near the entrance of your base it would pop up in chat a message like FTB's
/tpa
command where you can Accept/Deny the summoning. Then you rise up from the ground on top of (or next to) the thing to "greet" theinterlopervisitor.