some scripts can benefit from this, for instance, if there is >=5 meleetargets near you, you might wanna throw a GFB or some area-of-effect spell, and in some OTs (like the 1 im playing now), you'd want to throw a charge up spell when there is 0 meleetargets nearby
some scripts can benefit from this, for instance, if there is >=5 meleetargets near you, you might wanna throw a GFB or some area-of-effect spell, and in some OTs (like the 1 im playing now), you'd want to throw a charge up spell when there is 0 meleetargets nearby