blackears / cyclopsLevelBuilder

A Godot plugin to let you block in levels inside the Godot editor.
MIT License
1.03k stars 43 forks source link

Submit Cyclops to Godot Asset Library #104

Open ArceusMaxis opened 9 months ago

ArceusMaxis commented 9 months ago

it would be very intuitive to have cyclops ready to install directly from the asset store rather than download and copy it every time for our projects, can you please add it to the godot asset library at: https://godotengine.org/asset-library/asset/submit ?

you can easily control what versions of godot are currently and such which i believe would be very useful from a managerial position. Thank you for your time and contributions

blackears commented 6 months ago

I want to resolve the loading issues before I add it to the Godot Asset Library. At the moment there are a lot of errors and extra setup when the addon is first loaded.

ArceusMaxis commented 6 months ago

I want to resolve the loading issues before I add it to the Godot Asset Library. At the moment there are a lot of errors and extra setup when the addon is first loaded.

Heya! I would like to get started in contributing to Cyclops too, but I'm not sure about what are the requirements I should learn in order to be able to help out with it, can you give me a few pointers on where I can start? Thanks you so much in advance!

(Ps. Should we close this issue?)

blackears commented 6 months ago

I think this issue should be left open until it is resolved. I do plan to add Cyclops to the Asset Library once there are no more installation issues. I think a lot of these Autoload problems will be solved once I get around to moving Cyclops into it's own window. That's going to involve a lot of big changes, so I don't want to make any major structural changes until that is done.

As for contributing, I don't have a formal guideline. If there is some feature you would like to see added, bring it up in the discussions forum. Read through the source code, and I added a design document at https://github.com/blackears/cyclopsLevelBuilder/blob/master/doc/design.md. It's a little out of date, but still gives an overview of the project.

One other big thing I'd like to add to the project is the ability to have block types other than convex blocks, but that is going to need to wait until the new window change is made.