blackears / cyclopsLevelBuilder

A Godot plugin to let you block in levels inside the Godot editor.
MIT License
920 stars 36 forks source link

Errors on file transfer #129

Closed gentleboat closed 5 months ago

gentleboat commented 5 months ago

When first putting all files into my project, I get the following errors: res://addons/cyclops_level_builder/menu/editor_toolbar.gd:169 - Parse Error: Identifier "CyclopsAutoload" not declared in the current scope. res://addons/cyclops_level_builder/snapping/snapping_system_grid.gd:36 - Parse Error: Identifier "CyclopsAutoload" not declared in the current scope. res://addons/cyclops_level_builder/snapping/snapping_system_grid.gd:55 - Parse Error: Identifier "CyclopsAutoload" not declared in the current scope. res://addons/cyclops_level_builder/cyclops_level_builder.gd:-1 - Compile Error: res://addons/cyclops_level_builder/cyclops_level_builder.gd:84 - Parse Error: Identifier "CyclopsAutoload" not declared in the current scope.

blackears commented 5 months ago

The CyclopsAutoload need to be present in the Autoloads area to work. You may also need to restart the project to make sure everything has compiled correctly. Please have a look at the Installation section: https://github.com/blackears/cyclopsLevelBuilder

gentleboat commented 5 months ago

Well those instructions work well and good, and even resolved my issue, but apparently I can't read so I'm upset.

blackears commented 5 months ago

I'll close this issue as it sounds like it is solved. I do plan to work on the Autoload issue, but that will probably have to wait for v1.0.4.