Closed warsang closed 7 months ago
Looks like changing line 73 from:
var edit_mode:EditMode = EditMode.VERTEX
to:
var edit_mode: CyclopsLevelBuilder.EditMode = CyclopsLevelBuilder.EditMode.VERTEX
removes the error?
I've pushed the change. I'm guessing this is due to a name conflict.
Hi! I'm using Godot v4.2.1 and installed from source the latest cyclops level builder plugin. I added CyclopsAutoload to my autoloads and now when I try to enable the plugin (after restarting the editor), I get:
I haven't really changed/done anything else. Am I missing an install step?