blackears / cyclopsLevelBuilder

A Godot plugin to let you block in levels inside the Godot editor.
MIT License
1.09k stars 44 forks source link

Merge meshes and collision shapes when exporting #170

Open blackears opened 6 months ago

blackears commented 6 months ago

James Lewis Having separate collision bodies and mesh instances for every single brush isnt exactly grest from an optimization standpoint, are there any plans to add the ability to group brushes in the future so you can make whole map chunks with only a few meshes and collision shapes