blackears / cyclopsLevelBuilder

A Godot plugin to let you block in levels inside the Godot editor.
MIT License
920 stars 36 forks source link

Merge meshes and collision shapes when exporting #170

Open blackears opened 1 month ago

blackears commented 1 month ago

James Lewis Having separate collision bodies and mesh instances for every single brush isnt exactly grest from an optimization standpoint, are there any plans to add the ability to group brushes in the future so you can make whole map chunks with only a few meshes and collision shapes