blackears / cyclopsLevelBuilder

A Godot plugin to let you block in levels inside the Godot editor.
MIT License
920 stars 36 forks source link

Don't work again #180

Open Dekimori opened 3 weeks ago

Dekimori commented 3 weeks ago

I don't know guys, it seems this plugin only works on clean new project.

Im so tired to setting it up once again and once again. If it works only on clean install, there is no use of it.

 res://addons/cyclops_level_builder/tools/cyclops_tool.gd:113 - Invalid call. Nonexistent function 'calc_bounds_xform' in base 'Nil'.
  res://addons/cyclops_level_builder/tools/tool_block.gd:112 - Trying to assign value of type 'Nil' to a variable of type 'Vector3'.

and also axis 3 must me normalized spaming until crash if pick cylinder.

Godot worth more than unity they told... Every f(*# plugin works like a trash, you have to troubleshoot almost with everything in godot.

blackears commented 3 weeks ago

Sorry you're having problems. GDScript isn't compiled, and so what runs on my development machine often doesn't work on other's machines. The script will work differently depending on what has been loaded and in what order.

I am planning a redesign which will hopefully get around some issues by getting rid of the autoload, but I can't do much about the weird problems GDScript causes.

Dekimori commented 3 weeks ago

Sorry you're having problems. GDScript isn't compiled, and so what runs on my development machine often doesn't work on other's machines. The script will work differently depending on what has been loaded and in what order.

I am planning a redesign which will hopefully get around some issues by getting rid of the autoload, but I can't do much about the weird problems GDScript causes.

Thank you. If got me wrong, nothing offense against your work, you are doing great and really whishlisted plugin! It is the Godot that making me mad, cashing and compiling system sometimes act unexpected.